![]() It sort of works, but better with a sphere so that the cube corners are never visible. After some experimentation we reckon that Google Earth by default uses a horizontal field of view (HFOV) of about 60 and Google Maps uses a HFOV of about 35 for its ‘Earth’ view. If this kind of thing can happen by mistake - why not give us control to make it happen deliberately? Īnyway, I'm just thinking aloud on a late Friday afternoon - and though I would try Ankur's cheat. Narsinghpur news live, Day after marathon, Google sketchup scaling. The author of this topic would like to model a world 2km below ground ( )Īs it happens, the same author has found a failure in LumenRT in which his terrain disappeared. Benefits of grass fed chicken eggs, Uccelli da giardino, Akatsuki pain subtitle. I’m sure this topic has been covered but I couldn’t find it via the search button, so sorry if this is old news. Someone modeling DNA strands or atomic particles would want similar control. 10 money makers, Mark multiple locations google maps, Rocambole receita. If I were asked to model and visualize a new module bolted onto the ISS in LumenRT, I would also like to have control over my modeling environment. Philadelphia watersheds map, Buy academy bus tickets online, Amazon keeler nmr. ![]() Other worlds exist, such as outer space or the microscopic world in a petri dish. Yes, it is "real time" too - but why could that not be the starting point for building this software? Granular control over environmental variables should also be possible. I think Ankur might mean LumenRT is intended as "real world" software, so that all geometry is subject to real world environmental influences (light, wind, etc.). Why should it not be possible to switch off the sky? Or terrain/ base plane?
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